đŸ•łïž Blackout

A game about what’s left when everything else is taken.

Blackout is not here to please you.
It’s here to confront you — with failure, with loneliness, with success that tastes like ash.
You play, but the game plays you back.

Loop through the mind of a person slowly disintegrating.
Defeat your enemies, only to discover you’re more alone than ever.
Witness multiple perspectives collapse into one suffocating truth: there is no real winning here.
Just surviving — barely.

This game was born out of obsession.
Fueled by isolation.
And made as a form of resistance — against people who call dark things “wrong,”
against fake normality,
against those who silence.

Expect:

  • Heavy psychological themes

  • A hostile atmosphere

  • Moral ambiguity

  • Gothic aesthetics inside a world that looks like an IKEA ad

  • A developer who doesn’t care if you’re comfortable

Blackout is for those who’ve been told to ‘just be normal.’ And chose to burn instead.
And if not... you’re not ready.

đŸ©ž Made by someone who lives to create — because without self-expression, there is nothing.

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